A downloadable game

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Sleeping Dragon is a 1 to 4 player treasure hunt.
Loot your way to the exit with your stolen treasure or get eaten trying.


**Full Colored VERSION**

This version is the closest to the physical, published version.

The pdf download comes with 1 sheet for components 

and 2 pages for rules. 

A d6 is required.



OBJECTIVE

Sneak through the dragon’s den, collect treasure, and escape through the exit. Be careful—if the Noise Meter reaches its maximum, the dragon awakens and eats the player who caused it. The first player to reach the exit survives and wins the game with their collected treasure.

SET UP 

Place all players at the dungeon entrance.
Set the Noise Meter Token to 0.
Place the gems within reach.

TURN STRUCTURE 

Roll 1 d6 Move according to the Movement Chart
Even Number moves Forward Odd Number moves Backwards Resolve the space you land on Apply any changes to the Noise Meter

MOVEMENT 

Rolling a 1 immediately increases the Noise Meter by +1.
You may not move backward past the dungeon entrance.
If required, remain in place. 
Two or more players may occupy the same space.

 NOISE METER 

The Noise Meter is shared by all players. It starts at 0 and increases. Once the Noise Tracker is placed on the Dragon’s Head, the Dragon wakes up.


WAKING THE DRAGON 

When the Noise Meter reaches the Dragon’s Head, the active player who caused the increase, is eaten by the dragon, unless they have a Sheep token. They lose all of their treasure and return to the starting entrance.

SHEEP PROTECTION 

If the player has a Sheep, the sheep is eaten and the player survives. The player discards their Sheep Token and continues playing. The Noise Meter is reset to 0 and everyone continues playing.

 



TREASURE CHEST 

When landing on a Treasure Chest; Roll a 1d6
Check the Treasure Chart Card Take the corresponding number of gems from the bag.
SHEEP - Rolling a 1 on the Treasure Chart grants a Sheep. A Sheep can be discarded to prevent being eaten by the dragon. You may hold multiple sheep. 



BROKEN BONES 

When landing on a Broken Bones space, the Noise Meter increases by +1. If you start your turn on a Broken Bones space and roll a 1, the Noise Meter increases by +2.

WINNING THE GAME 

The first player to reach the Exit space wins, escaping with all of the collected treasure. Each other player has one more turn to roll to see if they also escape. If two or more players are able to escape after the final turn, he player with the most treasure wins.

StatusReleased
CategoryPhysical game
Rating
Rated 5.0 out of 5 stars
(2 total ratings)
AuthorcafeDraw
Tagsd6, Dragons, Fantasy, pnp, Print & Play, Singleplayer, solo, Stealth
ContentNo generative AI was used

Purchase

Buy Now$2.00 USD or more

In order to download this game you must purchase it at or above the minimum price of $2 USD. You will get access to the following files:

SLEEPING DRAGONpnp.pdf 8.4 MB

Development log

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